Trolley Folly

July 2020

C#, Unity, GameJam


A friend and I participated in an online game jam where we made a game in 48 hours based on a theme.

The theme was announced as Out of Control. Sam and I created a game where the player is trying to control and out of control shopping trolley as you speed around a supermarket collecting as many items as possible.

The more items you stack in your cart the easier it is for items to fall off. The player has to balance the items, avoid crashing into things and take the items to the checkout.

View Project